Monday, January 25, 2010

ATI Radeon HD 5970 Review

The ATI Radeon HD 5970 is an extreme high-end graphics card which comes equipped with a dual GPU thus making it the fastest card from ATI in 2009. The ATI Radeon 5970 has a 512-bit bus with a core clock of 725 MHz and memory clock of 1000 MHz along with 1 GB of DDR5 memory.

Design-wise, the ATI Radeon HD 5970 is very similar to the slower ATI Radeon HD5870 and ATI Radeon HD5850 cards. The card runs on a six and 8-pin power connector configuration. It has a single-fan cooling system, with two air-inflow compartments beside the fan.

The card was tested on an ASUS P6T Deluxe motherboard with an Intel Core i7 975 processor. The ATI Radeon HD 5970 delivered the goods during performance. In general, it is a good bit faster than the dual-GPU NVIDIA GeForce GTX295.

The only thing that is of concern is the heating up of the card. Due to the closed design, it tends to heat up a lot. The ATI Radeon HD 5970 runs a little cooler than the NVIDIA GTX295 under load though. The cabinet is a key component and has to be chosen to provide enough air-flow to enable quicker cooling of the card. Considering this is a high-end product, the price of Rs. 42,000 is quite steep. The DX 11 compatibility offered by the card is an added advantage even though there are no DX11 compatible games around for now.

Click here to download the detailed spec and performance log sheet for the ATI Radeon HD5970

Specifications for the ATI Radeon HD 5970
Engine Clock: 725 MHz
Memory Clock: 1000 MHz
Memory Interface: 512 - bit
Video Memory: 2 GB DDR5

Contact information for the ATI Radeon HD 5970
AMD
Phone: 1-800 425 6664
Email: fusion.india@amd.com
Web: www.amd.com
Price: Rs. 42,000

Transcend PF810 Digital Photo Frame [Review]

 

Transcent PF810

As more people begin using digital cameras there is a growing need for a way to showcase these without the messy business of taking out prints. Digital photo frames cater to this need.
The Transcend PF810 Digital photo frame is one of their largest digital photo frames with an 8-inch screen, however with a rather medioce resolution of 800x600. It offers an internal storage capacity of 2GB, which is plenty for images, and supports a number of storage expansion via SD / SDHC / MMC / MS / CF cards. It can even read images from a pen drive.
The Transcend PF810 Digital Photo Frame has quite a few high end features which add to its price but not as much to the value. For instance, the PF810 features an orientation sensor which will automatically displays the images in their correct orientation based on how the device itself is oriented. While this feature is certainly welcome, it is of doubtful utility in a device which is expected to be kept at a single place for extended periods of time. A manual control for the same might have sufficed for those who do change the orientation only once in a while.

Some useful features which do add to value are its support for music, videos and an inbuilt FM radio. This stands to be of great utility to people who would like to keep the device on their desk and would like a little more out of it than just a picture which changes every couple of minutes. 

The Transcend PF810 Digital Photo Frame has inbuilt stereo speakers, and allows one to set it to play music while it is displaying images. The music player can play MP3, WAV, and unprotected WMA files, however leaves out AAC/MP4 format support. Using a supplied antenna, the device can also act as an FM radio, and sports an easy to use interface for configuring FM channels. It can also scan for and automatically configure channels. Another small point which increases its suitability as a desktop device is the presence of a calender which allows one to set alarms; and although it does not perform extraordinarily as an alarm clock or a media payer, it does each job sufficiently well.

The Transcend PF810 Digital Photo Frame quite easily connects to a computer for transferring images and videos. It shows up much like any other storage device such as a pendrive, and as such you can copy anything onto it besides image and videos. Any inserted cards will also appear on your computer, allowing you to manage all storage volumes on the photo frame together. However the copying speed isn't impressive, and despite being a USB2 device it only manages to give USB1 speeds. The device also seems to take quite long which enumerating folders containing images, videos and music, which is something it does every time you need to browse any of them.

The Transcend PF810 Digital Photo Frame features touch-sensitive controls right below the screen, which are usually not visible but light up when used. The controls are perhaps a bit too sensitive and give no tactile feedback. However, the control buttons are used consistently, and after a brief introduction, the device's controls are quite intuitive to use.

If you don't fancy using the controls on the device all the time, it also features a remote control, which is much simpler to use, and provides many more features -- besides the obvious advantage of allowing you to use the device from far. Since you can imagine keeping a photo frame in a more visually accessible but less physically accessible location a remote can come in quite handy.

In terms of configurations, the menu system of device seems a bit dated but works well. The Transcend PF810 Digital Photo Frame can be easily configured for the slideshow timing, transitions and effects. The display setting for brightness, contrast etc., are also available, and allow you to set the frame to display images the way you see them best.

Unfortunately like many other digital photo frames, the Transcend PF810 Digital Photo Frame runs entirely from a constant power supply. It has no internal battery and as such it cannot be used or run even for a shot while without a supply. As you can imagine, this is sure to create some restriction on its placement possibilities, and adds yet another clumsy mess of wires to the mix.

For any device which is centered around displaying images it is important that it be able to display anything you can throw at it, yet the Transcend PF810 Digital Photo Frame comes only with support for BMP and JPEG images, supporting a maximum resolution of 8000x8000 for JPEGs and BMP images up to the native resolution (800x600). While there are quite a few image formats out there, and it is impossible to have compatibility with all of them, at least support for PNG, which is a better loss-less format than BMP should have been present.

The screen is obviously a major part of the device, and considering how the device is to be used, one of the most important requirements is that the screen supports a wide viewing angle with as little distortion as possible. Here the Transcend PF810 Digital Photo Frame performs quite well and the display only begins showing a significant amount of distortion when viewed from impossible angles. However the screen of the device does offer poor contrast.

The device supports upgrading its firmware, and in fact one of the first things that was done before the device was tested, was a firmware upgrade to the latest version. The procedure for the same is simple. While this in itself might not seem like a significant feature, it does mean that any bugs in the device can possibly be resolved, as long as they are in the software.

Since a Digital Photo Frame is essentially just a photo frame which uses a digital display for displaying images than a printed piece of paper, perhaps the most important factor in choosing one is aesthetics. If you leave out the "digital" bit in a digital photo frame all you have is a photo frame, and since the photo will be of your providing, all you are finally paying for is a frame. So the frame itself is as important -- if not more -- as any other part. Although this judgement is highly subjective to ones tastes, we can tell you this much, the frame does look elegant with a glossy black finish and inset rhinestones, if you aren't overly discriminatory over these sorts of things.

The Transcend PF810 Digital Photo Frame certainly does not lack in features, and overall, it is good choice for those looking for more something more than just changing images. Most of the features such as the media and FM player, and its orientation sensor make it more suitable for use where it will be interacted with often, such as on your desk -- these features are useless if you keep it in a corner somewhere, just to be glanced at occasionally. For many people though, the extra features might not justify the high price of Rs. 9,500. If you are looking simply for a photo frame to display a slideshow of your photographs, and nothing more, this device might be an overkill.

Transcend PF810  Digital Photo Fram Packaging

Pros of the Transcend PF810 Digital Photo Frame:

  • Large 8-inch screen
  • Plays videos, mp3s, and FM
  • Inbuilt calender and alarm feature
  • Upgradable firmware

Cons of the Transcend PF810 Digital Photo Frame:

  • High price
  • Very few image formats supported (JPEG and BMP)
  • Slow file transfer speed
  • No internal batteries for power

Specs of the Transcend PF810 Digital Photo Frame:

  • Screen Size: 8-inch screen
  • Screen Resolution: 800x600
  • Internal Storage: 2GB 
  • Additional Storage: SD/SDHC/MMC/MS/CF/USB 
  • Image Formats supported: JPEG, BMP
  • Audio support: MP3, WAV, non-DRM WMA
  • Video support: MPEG1/4 (SP/ASP), Motion JPEG, AVI, MOV, MPG, MP4, 3GP; Up to 720x576 @ 30FPS 
  • Remote: Yes
  • Internal battery: No

ZOTAC GeForce GT220 review

The ZOTAC GeForce GT220 is an entry-level graphics card that provides quite a punch given its limited features. Armed with a 625-MHz core clock and a memory clock of 1580 MHz, the GeForce GT220 has 1-GB DDR3 memory.

The ZOTAC GeForce GT220 comes with an HDMI port which makes it deal as an HTPC graphics solution. It does not need any additional power.

The card was tested on our graphics card test bench comprising of an ASUS P6T Deluxe motherboard on a Core i7 975 processor. For an entry-level graphics card, the ZOTAC GeForce GT220 performs well. It was better off than the ZOTAC GeForce 9500GT.

The ZOTAC GeForce GT220’s key advantage is that it does not tend to heat up a lot. We only saw a four to five degree difference between load and idle temperatures.

Priced at Rs. 5,500, the ZOTAC GeForce GT220 is slightly expensive, considering that the XFX GeForce 9600GSO, one of the winners in our entry-level graphics card test is marginally better and is also available at a lower price. If you’re planning to buy a new card, it’s better to wait a while.

Click here to download the detailed spec and performance log sheet for the ZOTAC GeForce GT220.

Specifications for the ZOTAC GeForce GT220

GPU Clock: 625 MHz
Memory Clock: 1580 MHz
Memory Interface: 128-bit
Video Memory: 1 GB DDR3

Dimensions: 365 x 156 x 22 mm

Contact information for the ZOTAC GeForce GT220

Aditya Infotech Ltd.
Phone: +91-93106 75585
Email: sales@adityagroup.com
Web site: www.zotac.com
Price: Rs. 5,500

D-Link DIR 685 review

The D-Link DIR 685 Router is a high-end feature-rich router. It has a smooth finish and a 3.2-inch LCD screen, making it one of the better looking routers in the market.

The D-Link DIR 685 comes with two USB ports for external storage devices and it also has a slot to attach a 2.5-inch SATA hard drive (up to 500 GB) on its rear side. It can also be used as a photo frame although we would have liked a larger screen to better suit that purpose, like the one on the Transcend PF810 Digital Photo Frame. The D-Link DIR 685 is easy to set up, although it takes a long time to start up. The touch screen buttons have a definite delay in the response time. The LCD is crisp and it displays information such as internet speeds. The router provides unique features such as FTP server and file sharing on the network. It even offers Bittorrent downloading capabilities.

D-Link DIR 685 is a high-end router sold for Rs. 21,000 in India

The D-Link DIR 685 was tested for wireless performance in three zones. It runs quite smoothly with the wireless connection in the same room but the signal quickly weakens in the adjoining room and so does the performance. For all the grand features provided by the router, there is a grander price to pay. At Rs. 21,000, the D-Link DIR 685 is one of the most expensive routers we’ve tested.

Click here to download the detailed spec and performance log sheet for the D-Link DIR 685.

Specifications for the D-Link DIR 685

Compliant Standard: IEEE 802.3, IEEE 802.3u, IEEE 802.11b, IEEE 892.11g, IEEE 802.11n (draft 2.0)
LAN Ports: 1 WAN port, 4 LAN RJ 45 ports
Dimensions: 4.4 in x 5.8 in x 1.2 in (W x D x H)

Contact information for the D-Link DIR 685

D-Link (India) Ltd.

Phone: +91-22-8659 5765
Email: divya.shetty@dlink.co.in
Web: www.dlink.co.in
Price: Rs. 21,000

James Cameron's Avatar: The Game [Review]

Avatar: The Game

While Jame’s Cameron spent most of the last two decades working on his next magnum opus, Ubisoft Montreal decided to team up with Lightstorm Entertainment and bring stereoscopic 3D graphics to the small screen. Unfortunately, not having access to a display that is capable of delivering 3D graphics meant that the experience playing Avatar was not much different from any other third-person shooter. One thing that seemed to have worked in this game’s favor is the decision to develop the game independently from the movie storyline. Of course, the game is set in the same world as the movie and at least a couple of characters from the movie have reprised their roles in this game. However, the game’s story does not follow the exploits of Jake Sully from the movie; rather it explores the alien world of Pandora through the perspective of a code-breaker working for a private mining corporation called the RDA.

Avatar screenshot
The games kicks-off by introducing the alien moon of Pandora and puts you in control of the game’s protagonist named Corporal Lance “Able” Ryder. After a brief sortie in the surrounding lands, the game picks up when Able Rider is initiated into the Avatar program.

Let me take a brief detour and skim through the premise of Avatar. After having discovered an alien world, the humans start aggressively mining the moon for a mineral called Unobtanium, which fetches a hefty price back home. However, Pandora has more than just deposits of minerals—the moon is lush with thick vegetation, sentient plants, animals and even sapient beings called the Na’vi. Even in the next millennium, humans have not given up on the idea that nicely asking someone to give up their freedom will work. So to facilitate diplomacy between the humans and the Na’vi, the humans start the Avatar program. This allows humans to remotely control human-Na’vi hybrid s that are ‘created’ by human scientists. Understandably, the Na’vi are not a big fan of the program and the relation between the two species is tenuous to begin with.
But these things have always failed to dampen man’s spirit for conflict and so, even all those millions of miles away what we have on Pandora is the all too familiar conflict for resources and territory.

Back to the game: pretty early on in the plot, the storyline forks into two. After the already very obvious intent of RDA is made even more obvious, Able Ryder gets the option to either continue with the RDA or to defect and join the indigenous resistance forces. Irrespective of which side you pick, they both share a common goal to locate and activate something called as a Well of Souls. Tapping into this allows communication and subsequently control over the entire ecosystem. The Na’vi believe that the moon’s life system is controlled by a single conscious being whom they refer to as Eywa. So whether you choose to play as Na’vi or as an RDA mercenary, the main objective of the game is to locate and activate the Well of Souls and then use its powers against your enemies.

Avatar screenshot
In spite of following the same plot, this choice in the game offers an incentive to beat the game twice over. Siding with either faction, the game still maintains common design elements like the skills, weapons and combat systems. There are subtle differences with the weapons and mounts, and there is at least one skill that is unique to one particular species. Strangely, despite these similarities and the seemingly superior constitution of the Na’vi, the RDA still come out as the stronger of the two sides. After playing the single-player campaign with both the species, I found that playing as the Na’vi has a steeper learning curve and up till the very end, the combat is substantially more challenging.

Avatar screenshot

Towards destruction of your enemies, the game offers the Na’vi an assortment of weapons that predate history back home. As a Na’vi the game will offer you access to melee weapons like clubs, axes and dual-blades and ranged weapons like bows and crossbows. Just to keeps things a little respectable, you can also carry one piece of human technology in the form of a machinegun. Playing as an RDA operative, you will have access to a decent collection of weapons. Surprisingly, the human weapons’ technology has not changed much in over a thousand years and the arsenal is a disappointing collection of handguns, machineguns, shotguns and flamethrowers. The game could potentially have been a lot more fun when using vehicles (or mounts) in the game; especially the RDA vehicles. Unfortunately, the game’s abysmal flight and vehicle control system sucks all the fun out and I had actually started to dread game sequences where you were forced to use one of these.

Providing an additional layer to the game’s combat system is the skills system. Each of the two species has access to a set of skills that can be a life-saver on the battlefield. Now, even though there are overlying differences with the skills available to the two factions, most of them effectively perform the same functions.
Weapons, skills and armor upgraded are awarded each time your character levels-up. Experience points can be earned by killing enemies, completing primary and secondary objectives or by collecting additional information about the habitat.

Avatar screenshot

If the game’s combat system seems like a ho-hum experience, the storytelling does not help elevate the game from mediocrity. By contemporary standards, the voice acting is pretty weak and character animation during cut-scenes appears to be tacked on. Even the game world is not overtly imaginative as the landscape of Pandora looks like a spin-off of the Amazonian rainforest. Culturally, the Na’vi race comes- up as a blend of elves and the indigenous African tribes. Even stories— like this one about the plight of the Na’vi and the human aggression— can be found in numerous tomes in libraries throughout the world, as both works of fiction and historical documentation. Maybe the objective of the movie is to offer a visual treat and the uninspiring storyline is simply an excuse to do just that. Unfortunately with video games, eye-candy is not as effective in compensating for weak game-play, as it may be for making up for a weak plot in a movie.

Avatar screenshot

Providing a break from the drudgery of what is mostly a point-and-shoot combat system is another game-mode called Conquest. It is actually a built-in mini-game that can be triggered from certain points in the main game. Conquest plays in a war-room like interface with a 3-D layout of Pandora, along with position of enemy and friendly troops. The objective is to expand your factions control over the moon by capturing enemy territories, while at the same time defending and reinforcing territories under your control. This mode also ties in nicely with the regular game-play—capturing specific enemy territories rewards the player with various bonuses to defense and attacking capabilities. In turn, earning experience points in the single-player mode will add credits in the Conquest mode. Credits can be used to recruit additional forces or to reinforce a territory’s defenses.

Avatar screenshot

Avatar: The Game also has multiplayer support with customary game-modes like capture the flag, king of the hill and team deathmatch. Logging into the game servers requires an account registered with Ubisoft, along with the game’s product key. After logging in however, it was quite rare to find someone to match up with. Even using the server’s matchmaking service to join an existing match seldom threw up results. The best I could find, after several attempts at different times of the day, was a CTF match with no more than four players populating a relatively huge map.

The game is still a commendable effort as it tries to give the player a lot of options. However, it does not stray from the tired mechanics of a typical third-person shooter and this overly cautious approach makes for a very ordinary game. I was actually expecting a lot worse from this game given the stigma one tends to have against movie based games. It would actually be nice to see Ubisoft Montreal (or some other studio) return to the world of Avatar. Only next time it would be nice to see them approach the game with a lot less creative conservatism and a lot of polish to smoothen the rough edges.

Zoomin.com: photo printing, personalized gifting, and photo sharing service [Review]

The whole world is moving towards digital everything. We have eBooks, electronic forms and even electronic transactions and currency. We've been hearing several proclamations of print being dead and the promise of a paper less world. Still, when it comes to photos, you have to admit, there's no replacement for the good old feel of paper. The joy of sitting around a coffee table with family and friends passing around a bunch of photo albums is not only nostalgic, but also much more fun than looking at a computer screen.
Zoomin.com, one of India's top photo printing websites, and the winner of our 09 Web Award, recently went through a revamp. ZoomIn is a photo printing, personalised gifting, and photo sharing website all rolled into one. We decided to put it though the grind and see what it's cracked up to be.

Overview

Zoomin.com offers a host of different products, which make for excellent gifts, such as mugs, bags, mouse pads, calendars, t-shirts, and so on. Each of these products can be customised by having your favourite photos printed on them. Besides these items the website offers photo books and regular photo prints in 13 different sizes right from 2 x 3 inches to giant size 12 x 36 banner prints. You can even immortalise your precious memories on canvas prints as well as collages.


Features

The Zoomin.com website has a clean layout and the buttons are activity based – such as 'create', 'shop', 'share' etc. The entire site navigation is displayed at the bottom panel so you're never more than a click away from any feature on the website. Once you complete registration you can upload an unlimited amount of photos which can be shared with anyone. Zoomin.com also features Picasa and Flickr integration so you can even import albums from these services. Simply supply your username and password, and Zoomin.com imports all your data. You can specify which albums to import/upload, but each import from third-party image hosting services seems to create a new album; definitely a bug. Currently support for RAW and PNG is lacking but it is coming soon.

Mug
Yea we're obsessed with Quake and Warcraft III

The process of ordering a product from Zoomin.com is very simple. First pick the type of product you want – mugs, prints, mousepad etc. Then choose a photo from the albums and customise your product by resizing, adding text, choosing styles etc. And finally the payment. All creations are stored in My Creations, and can be opened later so that more copies can be ordered in the future. A feature to share creations would've been nice. There are also some designer styles available from IdeaSpice and others for certain products such as invites and mugs. The interesting thing about the customisation applet is that what you see is indeed what you get. More on that later.
The website also features interesting offers from time to time. For instance, the last week of December had the Deal of the Day scheme wherein members could pick up items for a whopping 90 per cent discount.

Pricing

The pricing offered by Zoomin.com is extremely reasonable. Standard 4 x 6 prints cost Rs. 4 each and carry a flat delivery rate of Rs. 25 for any quantity! A softcover 5 x 7 photo book will set you back by about Rs 495, while an eco-friendly tote bag will cost you Rs. 150. A customised mouse pad (perhaps with your clan logo) is a cool Rs. 225. The website offers various payment options including netbanking.

Service and quality

Zoomin.com offers doorstep delivery all over India and in fact to the US, UK and Canada. The website also assures you of prompt and speedy delivery. We decided to test the service and quality by actually ordering a few products. We ordered an assortment of 4 x 7 prints comprised of picturesque photos from a recent Mangalore trip, and a customised coffee mug. The customisation applet for creating the Coffee Mug was indeed very user friendly. There are several font styles, borders, backgrounds and clip art overlays you can put over your base photo or image. Once our creation was complete we were able to save it for later. Besides the mug we ordered 20 photo prints in both glossy and matte finish. A set of high quality images as well as some that were deliberately low-quality were used. It is interesting to note that while ordering prints the website instantly raised an alert for the photos that were of low quality. Apart from a choice of glossy, matte or metallic finish each photo could be tweaked in terms of cropping to adjust white spaces images that were of a different aspect ratio. Colour correction was also available. We ordered the same photographs both with and without colour correction and noticed a distinct difference in the two. Colour correction analyzes photos and adjusts color and contrast for best results (perhaps even red-eye reduction). The delivery was very prompt. In the next three days the photo prints arrived, which was the partial order, and we were indeed drinking from our Digit Mug on the 7th day. The order tracking system was also flawless, providing information on each step of the delivery process.

Zoomin mug creation

The print quality was exceptional for both the photo prints as well as the coffee mug. The paper used was Kodak Royal which is a high-quality paper. Even the low res image came out quite well. As for the mug, the quality of the underlying material (ceramic) and even printing was standard quality. The preview for the mug was exactly as the finished product. No shifting, cropping, or pixelation.


Who's the competition?

There are quite a few websites operating in this space in India. On the one hand, there are sites such as Snapfish.com backed by HP, and on the you have estudios.in, itasveer.com, gkvale.com. The last one is popular photo studio in Bangalore that has diversified into photo printing and sends printed copies and customised gifts anywhere in India. Each of these websites has one USP or the other. Either a product category that is not available with others or cut-throat undercutting on price. Take the case of picsquare.com, offering a customised wall calendar (11" x 17") for just Rs 649 – a size not available on Zoomin.com. Check them out and tell us about your experience with them in the comment section below.

Thunderbird 3.0 [Review]

Thunderbird 3

In my review of Postbox entitled "Postbox: Thunderbird on steroids!", I came to the conclusion that Postbox, while being built entirely on Thunderbird, was a brilliant application, a powered-up version of Thunderbird, which added some much needed features.

Since then, Thunderbird itself has evolved to a point that it can match most of what you could have done with Postbox. Best of all of course, is the fact that Thunderbird is still free and open source, and has a huge library of add-ons to extend its functionality.

While email clients haven fallen out of favour of late as web interfaces continually evolve, there is still a strong case to be made for keeping your email on your computer. Before Google changed the game, the utility of email clients was to download your email to your computer to ensure it didn't overflow the quota allocated to your inbox; a task no longer required. Why move your data offline when everything else is doing the opposite?

Another reason people avoid using a desktop email client is the fact that you are required to configure a number of settings for your own provider, IMAP / POP server, SMTP server, the correct ports, the correct security settings, the authentication procedure for SMTP, and other such things. These settings vary among different services further confounding users.

Thunderbird tackles these issues quite well, and provides enough of an incentive to consider a switch back to email clients.

What's new in Thunderbird 3? A lot

Thunderbird 3 has completely ruffled the feathers of the this fiery bird! It has seen the addition of a large number of important features which stand to make it much better than your online email provider. The new changes in Thunderbird 3 make it much more productive, much faster and make your emails easier to access, find and organize.

If you are a returning Thunderbird user, you are bound to find the new account wizard a refreshing change. The new "wizard" is just a single step which asks you to enter your name, email and password, after which Thunderbird 3 automatically checks online for the correct settings for configuring your particular email service. It is quite possible, of course, to override these settings, and if you are using an unknown provider or one provided by your ISP / school / university / company odds are are Thunderbird might not be able to configure it automatically. In such  cases you will need to provide settings yourself, however on the whole this does make it much easier for a majority of people.

Adding new accounts is a single step process
Thunderbird 3 automatically fetches the configuration settings

Thunderbird only asks you for the bare minimum details needed. Your name, email address and password are all that is required.
It then automatically downloads the settings for your email provider and sets up your account.

The new smart folders view in Thunderbird

The new Smart Folders feature in Thunderbird 3, which groups together special folders from multiple accounts.

Thunderbird 3 comes with an interesting new interface for arranging your emails which is especially useful if you are using it to handle multiple email accounts. The new "Smart Folders" view automatically bundles special folders from multiple accounts. In the smart folders view, all the Inbox folders from your multiple accounts get bundled together under one global Inbox, containing messages from both accounts. Similarly your Draft, Sent mail and Trash folders are all consolidated. This makes it considerably easier to work with multiple accounts -- a scenario which is becoming more common nowadays.

Already you will see that Thunderbird 3 comes out as a better mail managing solution than having multiple accounts opened in multiple tabs in a browser, and we have just scratched the surface of its new features.

Visual and usability changes in Thunderbird 3

Thunderbird 3 also features a tabbed interface for browsing your email. While message composition still opens in a new window, you can open tabs for browsing multiple folders or single emails. Thunderbird 3 will remember the opened tabs and reopen them when you restart it, making this an excellent feature for keeping multiple accounts open in different tabs.

Thunderbird 3 has gone through many design changes which make the interface easier to use and more intuitive. For example, actions such as deleting and replying to messages -- which are more relevant to the context of a single message have been removed from the toolbar, and placed in the message header instead.

Another nice feature which GMail fans might like, is the new message summary view, which allows you to get an overview of multiple selected messages. While this is certainly not as powerful as the conversation view in GMail, combined with the threading support in Thunderbird 3, it is quite powerful and is able to give the same effect. In the summery view, Thunderbird 3 displays the author of each message along with the a short extract from each email. Clicking on the author's name in this view takes you to that message in the thread. The summary view is also activated if you select multiple messages from different conversations, in which case Thunderbird will instead list the summaries by subject.

Thunderbird 3 summary view
The new messages summary view in Thunderbird 3

In the upcoming version of Firefox (3.6) we will see a new themeing system emerge which allows for quick installation of themes without needing a restart of the browser. This new feature called Personas has been available for a while via plugins, and in Thunderbird 3 it is possible to use personas with as well. Personas aren't as powerful as regular themes available for Thunderbird and Firefox, however they are much lighter and install instantly, without needing a restart.

You can browse through a collection of personas and chose which one to "wear".
Personas are more like the skins available for Google Chrome.

You can browse through a collection of personas and chose which one to "wear".
Personas are more like the themes available for Google Chrome.

The changes are more than just visual, many many new features have been added to Thunderbird 3 which make it a pleasure to use. There have also been many performance improvements, Thunderbird 3 is supposed to have faster speed while synchronizing email messages over IMAP. In one instance I was pleasantly surprised when I found about a hundred messages open in multiple tabs within a second after I accidentally double clicked on the conversation thread.

For GMail users, Thunderbird 3 comes with greater integration with the service and can recognize special folders such as Trash, Sent, and can handle Archiving better.

A better look inside

To keep track of your message download, upload and indexing progress Thunderbird 3 also includes a new Activity Manager, which displays the activities which are in progress. This activity manager can also be populated by add-ons, so any installed features can also include support for displaying the progress of the activities they perform.

The Thunderbird 3 Activity Manager

The new Activity Manager gives you a look inside Thunderbird 3, at the different tasks being performed in the background.

Since Thunderbird is based on the same flexible base as Firefox, it comes with the support for adding features using add-ons, and the Thunderbird add-ons directory has some very powerful ones indeed. From syncing your contacts with your Google account, to browsing websites in your email client. Many Firefox extensions can work in Thunderbird as well. So now Thunderbird 3 includes the same powerful add-ons manager that comes with Firefox, and in fact, Seamonkey (another Mozilla product) also features the same.

Search improvements in Thunderbird 3

The new search and filter page in Thunderbird 3.

The new page for searching and filtering messages in Thunderbird 3.

One of the most powerful features of Thunderbird 3, is its new Search and Indexing system. A new interface for searching messages in now in place in Thunderbird 3 which is faster and more powerful than the one before. A large global search bar in the toolbar in Thunderbird 3 now leads to a powerful search page which allows for easy searching and filtering of messages. This search bar will also automatically suggest contacts from your addressbook, so it is quite easy to find an email by a specific person.

Contact suggestion are provided by the search box.

Thunderbird 3 makes suggestions from your addressbook while typing search queries, making it easier to search for email from or to a specific person.

The new search and filtering page is a powerful way to narrow down on exactly what you need to find, by gradually including or eliminating parameters. Simply put, you can construct your search visually by adding and removing participants in the emails, the folders (labels applied to the conversation in GMail), accounts and mailing lists. The search filter page also allows you to filter out emails based on your own involvement in them (was it sent to you or by you), whether it is starred or not, and whether it has any attachments. All the time it will show you just how many emails in your search are associated with each search parameter. A visual timeline of the messages in the search result also allows you to filter messages by date with great ease, and without needing you to type any dates.

As a point of note, Thunderbird's starring corresponds neatly with that of GMail, so any message which has been "starred" in GMail will appear as starred in Thunderbird and vice-versa.

A powerful new contacts management system

Like other email applications, including GMail, Thunderbird 3 will disable loading of remote content such as images included in an email unless you allow it. You can change this setting on a per contact basis for those you add to your address book.

By default, Thunderbird 3 will block loading of remote content.

By default, Thunderbird 3 will block loading of remote content.

Thunderbird 3 includes a very powerful way of adding contacts to your addressbook, as this is achieved by simply clicking on a star next to the person's name in a header. After that point you can click on someone's name in the header of a message and edit their contact details. If you'd rather not undertake the painstaking task of entering all your contact details all over again, there are contact synchronising tools available which will allow you to automatically sync your contacts in Thunderbird with those in GMail and other services.

Adding the sender or one of the participants of an email to your addressbook is easy, simply click on the star next to their name.
By clicking on the name of a contact, you can get easy access to common contact related tasks.

Adding the sender or one of the participants of an email to your addressbook is easy, simply click on the star next to their name.
By clicking on the name of a contact, you can get easy access to common contact related tasks, such as adding them to your address book, editing contact details, creating a filter etc.

Some issues apart, Thunderbird 3 is a real winner

Thunderbird 3 now has a much better update system which automatically keeps it updated with the latest version available. The new system reduces the amount of data you need to download by only downloading patched content rather that the whole application all over again. Thunderbird will now also have a shorter release cycle and Thunderbird 3.1 will come in a few months. This means you will see more features implemented in the email client faster.

Mozilla Messaging has made a winning email client here which manages to be incredibly simple to use while managing to become even more powerful than before. While it suffers from a few small flaws, which are certainly not unique to Thunderbird itself, such as the fact that it will download the same message multiple times if it exists within multiple folders (i.e. has multiple labels applied to it in GMail), a problem which plagues many other clients. Also, while Thunderbird has the brilliant ability to save search results as folders, this is not possible with searches constructed with the new search and filter page. These are but minor things,  which might possibly be fixed as feature enhancements in versions to come.

While the strength of Thunderbird has always been its heavily extensible core with great support for all manner of extensions, addons and themes, with Thunderbird 3 most users are sure to find the client is more than sufficient with even a bare install. Ultimately, it is a great choice for an email client for novices and experts, new and old users alike.

Trine [Review]

Trine

Like most other fantasy, the story of Trine begins with a kingdom in peril and a misfit group of unlikely and unwilling heroes. The kingdom is beset by an undead scourge and the band of heroes includes an underachieving mage, an opportunistic thief and a single-minded fighter. As fate would have it, the three are trapped together an alliance is reluctantly forged to find the three artifacts that will free them. The three unwittingly end up saving the world as the key to end the undead invasion also lies in recovering the artifacts.

Trine

Trine’s game-play design will be easily recognizable to those who are familiar with The Lost Vikings series that made its last appearance in the early 90’s. You can control any one of the three characters at a time and using their particular strengths you will negotiate the undead infested ruins of the game world. The magician has the ability to conjure objects which can be used in a variety of ways, like defense or to get around obstacles. Thief can grapple onto certain surfaces and swing across over impassable terrain. In certain situation you can also use her bow to dispatch enemies from a distance of break object to clear the way ahead. The main function of the fighter is to take on the undead enemies and he is seldom necessary to solve a puzzle.The puzzles in the game are almost all physics based with the objective of finding a path through the dungeon and minimizing damage taken. Barring a few, most obstacles in the game are simple to overcome, so the game moves along at a steady pace. However, if you are not a big fan of platforming, be warned that there are sections in this game where you may get frustrated.

Trine

There are also some RPG-lite elements like character level, magic items and skills. Scattered throughout the game world are vials of colored liquid. Collecting blue colored vials adds to the characters’ pool of energy which gets consumed when using special abilities. Collecting the green vials in the game earns experience points and every 50 vials will get you one skill point for each character. During the course of the game, you can use these skill points to unlock additional two abilities of each character. Alternatively, the skill points can be invested in existing skills to make them more powerful. Stashed away across the game world are chest that often contain magic items that give certain benefits to the character that carries that item. Some magic items unlock addition ability in a character while others augment their existing ability.

Trine

Combat in Trine is pretty straight forward and the only kind of enemy you are going to face is undead skeletons. Defeating waves of enemies are least of you troubles as the game’s major challenge lies in platforming and puzzle-solving. As the game advances, the puzzles do increase in complexity; however depending on how you have developed your characters you can find alternate, less painful ways around an obstruction. Trine uses checkpoint system to save a level’s progress and crossing one of these will also resurrect any of your dead party members. These checkpoints are placed at regular intervals in a level so you will never be overly concerned about the welfare of your party members, as resurrection is only a couple of screens away. Cumulatively due to these factors, occasion where the game makes you sit-up and think are rare. Having said that, there are some brain-benders in the game, but only if you want to pursue bonus magical items or experience vials that are often stashed away in hard to reach places.

Trine

For me, the highlight of the game is not the combat system or even the puzzles, but rather the game’s presentation. The combination of lights, music and narration makes the game feel like it has jumped straight out of a fairytale book. Impressive visuals with steady paced game-play makes Trine mostly an enjoyable experience. It’s a shame that the game does not last as long as one might have liked. On Normal difficulty setting, the game takes about seven to eight hours to beat, including occasional diversion to collect hidden items. Once you beat the game, there is some opportunity for replay— a level can be played again, in case you have missed out on any collectible items like experience vials.

Considering the game’s price versus its length, Trine does feel like a bit over-priced. This game is certainly worth a try if you do not have aversion towards moving platforms. This game gets price-dropped every now and then, so we would recommend waiting for such an opportunity to get the game.

Rating: 7.0/10
Details
Genre: Platformer, Puzzle
Studio: Frozen Byte
Publishers: Nobilis
Platforms: PC, PSN
Price: USD 19.99 (PC), 
*Reviewed on PC (Microsoft Windows)

System Requirements
OS: Windows XP, Windows Vista or Windows 7
Processor: 2.0 GHz CPU (Dual-core recommended)
Memory: 512 MB (XP), 1 GB (Vista)
Graphics: Radeon X800 or GeForce 6800 or better
DirectX®: 9.0c
Hard Drive: 600 MB
Sound: DirectX compatible soundcard (not required)
Multiplayer: Gamepads required for co-op play

Dark Void [Review]

Dark Void

To set the premise for Dark Void, Airtight Games has taken people, locations and events from history and given those a spin. The location is the ominous Bermuda Triangle, the event is the rise of Fascism in Europe and the personality out of the history books is physicist Nikola Tesla. All of these have always been favorites of pop-culture as stuff of legends and mysteries— Bermuda Triangle has the dubious reputation of being a place of many unexplained disappearances; the Fascist have many a times been linked to the Occult and Nikola Tesla has made several appearances in works of science-fiction.
This particular work of fiction starts with a fateful journey of a cargo pilot named William Grey. On this journey he is accompanied by Eva, the protagonist’s love interest. The fateful part is that their plane crashes over the Bermuda Triangle area and they subsequently find themselves on an island that houses an entrance into the Void. The Void is a desolate place that is where the humans exiled their overlords, who are simply referred to as the Watchers.

Dark Void

Not much is known about the Watchers besides that they are rapidly evolving and technologically advanced race, who taught early humans the ropes of technology. The humble apprentice race eventually turned on their masters and they were banished into the Void. Ever since then, the Watchers have been plotting and preparing for a comeback and this time they have teamed up with the growing Fascist powers. Resisting the return of the Watchers is a group of stranded people who refer to themselves as simply the Survivors. Along with preventing global crisis, fighting the Watchers has an added incentive for the Survivors in getting an opportunity to return home. In the thick of this is Nikola Tesla working with the survivors in exchange for an opportunity to tinker with stolen and salvaged Watcher technology.
Will and Eva inevitably find themselves in conflict with the Watchers so they join the Survivors in their quest to return home. The game’s story develops even further, but I do not want to give too much of the game away. Actually for an action game, Dark Void has a pretty deep storyline and the voice acting is not too shabby either.

Dark Void

Moving on to the meat of the game, combat in Dark Void has two distinct systems. On-ground combat is out-and-out cover shooter style with the novelty of vertical combat. Since Dark Void was originally conceived as a Platformer, there are still set-pieces in the game where you are required to make the journey upwards. However, instead of landing on ramps with each jump, Dark Void uses a fresh perspective on the scenario by allowing the player to cling on to the bottom of the ramp and use it for cover. This is possible since your platforming skill is augmented with the thrust of your rocket-pack. Covering your firepower needs is a selection of six upgradable weapons and two kinds of grenades.

Dark Void

Since Dark Void is all about the rocket pack, the game will give you plenty of opportunities to take flight using your pack that is personally pimped-up by Tesla himself. If you are like me and not used to playing in true three dimensions, it may take a while to get used to the flight controls. If there is one thing we know about these developers, it’s that they know how to create an action-centric flight control system. After the initial frustration, you will find yourself pulling-off some flashy aerial maneuvers.
There are two ways of causing damage when in flight. The traditional method is using the upgradable twin-cannons mounted on the rocket pack. Alternatively, if you get close enough to the enemy aircraft, you can attempt to highjack their ride by beating a QTE based mini-game.
The enemies in this game leave behind small glowing orbs after they are defeated. When these orbs are collected, they add to the total tally of tech points. These tech points can then be used to upgrade guns and the rocket pack. Other kind of collectible comes in the form of journals and diaries that are scattered throughout the game world and they serve little purpose other than give additional insight into the events and people.

Dark Void

Visually Dark Void is as good as any other game in its genre and the trusty Unreal 3 engine used for this game delivers frames at a steady pace. The frame rate remains steady throughout the game, even during heated dogfight sequences. The visual ambience of the game effectively gives the feel of the time period in which the game is set and overall it has the charm and feel of the Sky Captain movie. The only disappointed for me in this department is the landscape design of the Void, which does not appear as surreal as the name suggests.
As a complete package, Dark Void is a lot of fun and the seven-odd hours I spent beating the game simply whizzed by. Dark Void is one of those games that do not last as long as you would have hoped, after it peaks. On normal difficulty level, the game feels a bit on the easier side and cover-shooter veterans may only feel the challenge at the ‘Hardcore’ difficulty level. There is not multiplayer support in Dark Void, so the only incentives for replaying the game are weapon upgrades and finding all the collectibles.

Dark Void concept art

At the end of it all—even though it is a lot of fun—you get the feeling that Airtight Games could have further explored some of the game’s elements. For instance, the cool headgear seen on the cover of the game is acquired much later into the game and it would have been nice to see upgrade and customization options for it. Since this is a Capcom game, it is priced much higher than the standard price of console games in India and the game’s relatively short run does little to add value to the price tag. However, if you have the mad cash for it and are not afraid of flying, this game comes highly recommended.

Rating: 7.5/10
Details
Genre: Action, Flight, Third person shooter
Platforms: PC, PS3, Xbox 360
Studio: Airtight Games
Publisher: Capcom
Distributor: Milestone Interactive
Price
PlayStation 3, Xbox 360: INR 3,499
*Reviewed on Xbox 360

Serious Sam HD: The First Encounter [Review]

Serious Sam HD: The First Encounter

Serious Sam: The First Encounter was originally released in 2001 by the now defunct publishers Gathering of Developers. The game was a runaway success due in part to its wicked sense of humor and partly due to developer’s fresh take on what had become a tired genre. This game was released in a time when a game’s engine seemed to matter more than the game itself. Serious Sam was intended to be a tech demo of Croteam’s Serious Engine technology and it was released at a relatively low price. When the game was finally out, it exceeded everyone’s expectations and its critical and commercial success led to release of a sequel the following year.
After a brief hiatus, Croteam seem poised to make a serious comeback and at the helm of their ship is Serious Sam. As a build up to Serious Sam 3 and to give us a look at the new Serious Engine 3, Croteam are releasing up-scaled versions of the first two Serious Sam games. First one to see the light of day is the HD version of The First Encounter on the PC, through Steams distribution platform.

Serious Sam HD: The First Encounter

Croteam has a trademark style of level design with Serious Sam games. At its finest, a level map is generally a huge open space and the enemies attack in waves of ridiculous numbers. For someone who has not played Serious Sam or have started playing FPS only in the last couple of years will find this as quite a novelty. And since Serious Sam is unlike most contemporary shooters that have at least a basic form of cover system, often battling enemies in maps with virtually no cover will test your shooter skills in new ways. It is quite common in Serious Sam to the find yourself engaging a few dozen enemies at the same time and the only form of defense is dodging. Ensuring that you are firing back at a steady pace, most weapons in Serious Sam do not require reloading and there are plenty of health, armor and ammo pick-ups throughout the game’s levels.
The enemies in the game are minions of an alien overlord called Mental and the battlefield is set in Egypt. Among the pyramids and obelisks you will be battling hordes of undead bovines, headless kamikaze drones, golems, towering level bosses and more. Weapons are a mix of traditional and the queer— among others, there is dual-wield revolvers, shotguns, machine guns, rocket launcher, laser gun, chain-gun and a portable cannon that fires exploding radioactive balls.

Serious Sam HD: The First Encounter

As expected, there are some very obvious graphical improvements and additions in this HD version of the game. Croteam has used the new engine’s capabilities to add greater level of ‘realism’ to building and enemies by using contemporary lighting techniques and higher quality textures and models. Under the hood, the game is identical to the original, which in this case is a good thing. It’s about a single man murdering at genocidal scale and supplementing the bloodshed with wiseass one-liners only seen in Duke Nukem games before this.
You to take Serious Sam a notch higher by joining or hosting online co-operative sessions; however, this is one area where this game disappoints. There was a greater lag than usual during multiplayer sessions and I experienced a recurring glitch where the engine would not render the weapon’s model after switching. Croteam said that they are working on multiple patches for this game and one of these will add support for dedicated servers and deathmatches. Let’s hope that these patches will improve the game’s multiplayer features, because as of now it feels lacking.

Serious Sam HD: The First Encounter

This game should satisfy anyone looking to indulge in some mindless FPS action. However, a word of caution— Serious Sam is an oddity and quite different from what we see in FPS these days. Comparatively, this game's mechanics are pretty bare bone and it prefers scale over complexity. The HD version is perfect for those who want to revisit an old love and recommended for FPS fans looking for something out of the ordinary.

Rating: 7.5/10
Details
Genre: First Person Shooter
Studio: Croteam
Publishers: Devolver Digital
Platforms: PC (MS Windows, Steam)
Price: USD 19.99 (PC)
System Requirements
OS: Windows XP w/SP1 or newer
Processor: Intel Pentium 4 3+ Ghz or AMD Athlon64 3500+
Memory: 1 GB
Graphics: nVidia GeForce 7600, ATI Radeon X1600 (Shader Model 3.0 Highly Recommended)
DirectX®: DirectX 9.0c August 2009 Edition or newer

Fireforx 3.6 review - of Personas, JetPack, and a look at the future of Firefox

Firefox 3.6

After much delay, Firefox 3.6 Final has been released. The new version brings many new features with a major change in the way extensions are handled which will make the browser more secure. While the 3.5 to 3.6 update might seem small, it has quite a few new changes which makes this an important update.

Extensibility improvements


One of the biggest changes you might notice is in-built support for personas in Firefox 3.6 which means that personas can now be installed without the need for having the plug-in installed. Of course, if you already had the personas add-on installed you might notice nothing at all! With personas, Firefox can now easily be dressed with simple and light themes which change the looks of the browser without needing a restart. As stated before, this was earlier possible using the personas plugin but is now an integral part of Firefox 3.6.
Personas is an effort to simplify the process of extending and customizing the Firefox experience for both the developers / designers and the end-users. Another project which makes the development and installation of add-ons simple is the JetPack project. With the Personas and JetPack projects, a Firefox user can install extensions and themes without needing to restart the browser. Like Personas, JetPack is available for download as an add-on and will be integrated in Firefox in the future.
A popular misconception is that these methods of extending Firefox will replace the current and much more powerful XUL-based plugin system. As the developers of Firefox have said, this is just not true. However the need for add-ons to use the rather more complicated XUL-based system should be considerably reduced as the functionality of JetPack nears that of the native system. Unless the plug-in adds significant functionality which is not exposed by JetPack, most add-ons will hopefully use that.

Performance improvements


JavaScript performance in Firefox 3.6 has been improved, and operations such as Garbage collection have been optimized to make for a smoother experience. JavaSctipt animations in particular should now appear much smoother.
In Firefox 3.5 we got the new TraceMonkey JIT (Just in Time) engine which improved the performance of the browser considerably. However, while TraceMonkey was enabled (by default) for webpage content, it was disabled for any scripts which run in the extensions. The functionality in Firefox extensions themselves is coded in JavaScript and XUL so while the performance benefits could have become applicable for the browser operations themselves this performance boost was absent from Fx 3.5. In Firefox 3.6 the browser will come with the new TraceMonkey engine enabled for chrome content as well and people with many add-ons installed should see a boost.
Many other improvements have been made in JavaScript performance in this version, and many operations have been become speeder up by many times.
A new JavaScript feature has also been added which allows for running scripts asynchronously. While this won't affect existing pages, it can be utilized by web developers to significantly improve a page's responsiveness. A web application such as Google Wave could then perform complicated JavaScript operations in the background keeping the UI JavaScript responsive.

Security upgrades


Firefox 3.6 has upgraded many aspects of plug-in and add-on security in this release. One of the most important updates being the way Firefox can be extended by external applications.
Earlier versions of Firefox allowed for extensions to Firefox being made by directly adding files to the components directory in the Firefox folder. Such add-ons were installed by 3rd party applications to integrate with Firefox. Since these add-ons were not managed by Firefox, they could severely affect the stability of the browser in case an update to Firefox made them incompatible.
Firefox 3.6 will now also warn you in case your plug-ins are out of date ensuring that you have the latest and most secure versions of each plug-in. Earlier a user needed to check for plug-in updates manually.

More web standards support


Firefox 3.6 furthers support for HTML5 and CSS3 features. Some of the most important ones being:
  • HTML5 file API. With this web application will be able to process local files
  • HTML5 Drag and drop API. For the drag and drop functionality in Google Wave.  Future application could use this to allow you to drag and drop your images into the browser instead of using the file browse dialog.
  • Support for playing HTML5 <video> tag videos in full screen
  • Support for a poster frame in HTML5 <video> tag. Poster frames allow the web developer to specify what gets displayed in the video element when it is stopped.
  • WOFF Font support
  • New CSS support for background size, gradients and pointer events

Features! Features! Features!


Firefox 3.6 comes with many new small features which can make your web experience more powerful, such as  hiding the menu bar to save space -- the menu bar will auto show when you use a keyboard accelerator -- screen orientation aware web pages and add-ons etc.
While this may just be a minor update in the Firefox release cycle it brings quite a few new features, and for Firefox 3.6 users, this is not the end. A change is coming in the very way Firefox delivers new features to users.
This new pattern of releases has be misrepresented in many places as a dropping of Firefox 3.7 from the release roadmap, however it is not an abandonment of features, just a revamp of how they are delivered.
For any user, an update which improves performance and security without any visual or interactivity changes is not something that will alarm the user. Mozilla's director Mike Beltzner equates this to finding out your car performance has increased significantly as result of a servicing. Nothing to be unhappy about and nothing that a user would mind.
However a changing the location of your gearbox, or painting your car pink are things you'd probably wouldn't want done before being told first!
In essence, any update to Firefox which does not affect the way the browser looks or interacts with the user need not wait for a major version upgrade to be delivered. For example, Mozilla's Electrolysis project, which allows plug-ins to run in a separate process is something which improves the stability of the browser -- since plug-in crashes will no longer crash the browser -- and yet the user need not be aware of anything more than the fact the their browser is working better.
Out of process plug-ins could then make it into Firefox as part of a 3.6.1 or 3.6.2, or other minor upgrade instead of waiting till 3.7. This could possibly delay the release of Firefox 3.7 as more testing will be required for the new feature, however 3.7 is not abandoned.
This release strategy might be adopted for future versions of Firefox as well.

Firefox 3.7 and beyond


So what can you expect from Firefox 3.7 and beyond? Some very interesting things are on the line. Firefox 3.7 has become quite famous already, many months before its release due to the visual revamp it comes with.
Firefox 4 is to come with an even bigger visual upgrade, as the browser will adopt a look similar to Chrome, and works towards this has already begun. In Firefox 3.6 you now have the option to hide the menu bar to save space, and Firefox 3.7 will come with a visual style which lies between the current and Firefox 4 styles.
In 3.7 the menubar will be gone, and the browser will adopt a more native look for each OS, with Glass transparency support in Windows Vista / 7.  By version 4 you will probably have a UI with tabs on top no menu bar, no bookmarks bar, no space wasted at all!
There are some features in works for Firefox which are very very exciting. Among those would be the new JetPack model for creating add-ons, however that is not it. Here are some of the features coming in future versions of Firefox which I find most exciting:
  • Multi-process plugins. Plugins such as Flash and Silverlight will run in a separate process than the browser, meaning that a crash of a plugin doesn't mean the browser will crash as well. This might be extended to add-ons and Tabs too in the future.
  • Integration of Mozilla Weave with Firefox. Currently available as an add-on, Weave synchronizes your browsing history, your password, your bookmarks and even you open tabs so you can access them from any Firefox set up with weave.
  • Home Page. Firefox, starting with 3.7 will feature a new home page like the one in Chrome.
  • App tabs. With a growing focus on web application, app tabs will allow Firefox to recognize some tabs as application. Think of this as pinned tabs in Chrome.
  • New notifications system. While the notification bar is nice, it is quite flawed, as it has poor support for multiple notifications and it is difficult to get it back in case you dismiss it hastily.
  • Tab progress bar. Tabs will feature a minimalistic progress bar which will give feedback of loading progress. You can get an idea of what this will be like by installing this extension.
  • New updater. With a new updater for Firefox users will get better notification of new major Firefox releases. While this is something which doesn't seem too glamorous, it means that more users will upgrade to newer Firefox versions faster.
  • New approaches to tab management. While Firefox might be good at handling tabs, the fact that any power internet user will need to install some or the other extension for the same means something is missing. Fortunately, the developers have some nice ideas.

Firefox 4 will be a completely new browser, and while many users might feel that the old design was better, this is where add-ons and themes come in! They are the biggest strengths of Firefox giving us the worlds most customizable browser.

While you patiently wait for the new Firefox versions to arrive you can stay ahead of the rest by downloading and using the Nightly versions of Firefox,, which as their name suggests are crated every night from the latest version of the Firefox code.
Download Firefox 3.6
Download Firefox 3.7 nightlies
Here is a video of the new features in Firefox 3.6, in HTML5's video tag if your browser supports it:

This video requires a browser with support for open video:

or the Adobe Flash Player. Alternatively, you may use the video download links to the right.

Note: If you are worried about doing important work on a potentially highly unstable browser, here is a small trick for you. You can actually run two version of Firefox in parallel by using a special commandline parameter. However this will require you to create an additional profile as the same profile cannot be used by two instances.

Launch Firefox with the commandline parameter "-no-remote -P"

You can do this by creating link to the Firefox executable file and adding the "-no-remote -P" at the end.

Here the "-no-remote" allows you to run multiple instances of Firefox (different or same version) on the same computer, and the "-P" launches the Profile manager which will let you create and select a profile to use with this instance.

Torchlight [Review]

Torchlight

Torchlight, true to the indie games tradition, snuck-up on us with what could be described as the best action-RPG to grace us, since maybe Titan Quest. Even though this game is a debut release for Runic Games, the studio’s development team has some heavy-weights from other studios like Blizzard and the now defunct Flagship Studios. Torchlight in essence is— like any other games in its genre— a Diablo clone and since the founders of Runic Games are ex-Blizzard, they have been a little more liberal with their inspiration. Not to take anything away from this game, Torchlight shines with brilliance in almost every conceivable aspect you would expect from a game in its category. It has the polish and finesse about it that any AAA title would aspire for. In addition, unlike the other aspirants that are generally system hogs, Torchlight is a great looking game that can run on any machine that was built in the last ten years or so. In fact, this game does not even require a video-card with shaders, and it has been specifically optimized to run on a netbook. So if you are one of those guys who have always planned for it, but never could get around to building a power-rig; here is your chance to enjoy this truly kick-ass game that can visually stand-up to any other game in its category. Of course, this is only true if you like what hack-and-slash action RPG games are all about in the first place— let's find out.

Torchlight

The way Torchlight has been designed it can be played in a pretty mindless fashion; simple running through dungeons and killing everything thing in your path till you encounter the game's final boss-- and well, you kill him too. This game's first two difficulty levels keep things balanced in such a way that you will only occasionally have to deal with enemies that are just as or more powerful than your character. The levels where the main quest takes place is a linear network of mines that runs deep underneath the town of Torchlight. So, there is virtually no room for getting lost or confused and this guarantees a steady supply of action till the very end.

Torchlight

Considering only the main quests, the game takes about 10- 12 hours to beat on Normal difficulty setting. The choice of how to spend those hours comes in the form of three character classes—the customary melee specialist, a spell-caster and a ranged fighter. Accompanying you on your adventure is your choice of a pet between a Dog and a Lynx. The pets in this game are arguably the most useful side-kicks you will ever find in a game. Either of the two animal companions can admirably duke it out in melee combat, cast the same spell as your character and carry the same amount of loot. In addition, the pets can be sent back to town to sell the contents of their stash, while you continue with your murderous rampage. Wait, there is more—feeding them certain types of fish will momentarily turn them into even more powerful creatures—more on this later.

Torchlight
Character development in Torchlight is simple and very flexible. Each character has access to three sets of skills that are locked by character-level requirement. Thankfully, unlike most action-RPG, Torchlight does not have a skill-tree structure where you are forced to add a point into the skill just because you want access to something that is a level deeper.
True to RPG tradition however, the game rewards the players with experience points for slaughtering enemies and completing quests. In addition to this, Torchlight also features a Fame system—killing a mini-boss, level boss or a particularly strong enemy rewards the player with Fame points. So effectively, a character can level -up in experience or in fame. Every time a character levels-up in experience, he is rewarded with five stat points and one skill point. Leveling-up in Fame rewards the player with a single skill point and a title. The Fame system would have had a lot more resonance if the game had multiplayer options—sadly, Torchlight only features offline play.
This simplicity is only one side of Torchlight and if you are an obsessive action RPG patron, there is lots to do also. One of the more noteworthy features of Torchlight is the relatively relaxed weapons system. If desired, a Destroyer (role: melee tank) can not only wield a fireball spewing magic wand, but actually specialize in it. This kind of freedom extends to all three classes as a spell-casting Alchemist character can become truly formidable with a melee or even ranged weapons. Also, dual-welding is available to all three character classes and the coolest thing is that the game allows you to wield a melee and a ranged weapon in each hand. This of course saves you from the hassle of constantly switching between two weapons types to adapt to changing battle situations. Moreover, spells in the game are also accessible to all the classes, offering even more options with character progression. So the truly adventurous can really experiment with these options and come up with an atypical character build.

Torchlight

There is also reason to rejoice for the obsessive- compulsive item collector who is every hungry for more space to stash away the spoils of war. Between your character's inventory, the two storage chests and your pet's inventory, you can store a total of 126 items. Of the two storage chests, one of them is shared between all the other characters you might create—so this makes item collection a highly productive and fruitful venture.

If for some inexplicable reason all the killing and item collections is making you weary, you can spend some quite time fishing in special spots scattered throughout the game world. As mentioned earlier, these fishes can be fed to your pet to indulge in some shape-shifting mayhem. If you truly have a fisherman’s patience there are more types of rewards waiting for you. Possible catch of the day includes items consumable by the playing character, socketable gems, a couple of Easter- eggs and even the most popular fishing cliché, boots. Other diversions include exploring various item creation combinations at the local transmutations lab, testing your luck at gambling by purchasing items with unknown magical properties or even paying a visit to the town mage to imbue items with random magical properties.

Torchlight
After conclusion of your main quest, you can continue adventuring or decide to retire your character. There are maps of several random dungeons available with merchants, at least one secret location to discover and of course there is always the endless pursuit of completing set-pieces. I finished the game with my character at level 33; however, you can continue to build your character supposedly up to level 99. Torchlight has an interesting option in retiring your character— your descendant gets one of your chosen items as an heirloom and starts off stronger than a brand new character. I did not have the heart or the desire to retire my character just yet, but it's good to know that there is such an option.
Now most of the last few activities will be all too familiar to fans of Diablo II. Actually, when you play through Torchlight, you will come across several instances where the game is a bit too much like Diablo, bordering on plagiarism. Perhaps, if you can accept that when a guy walks out of an organization he takes his ideas with him; then these striking similarities may not really bother you much. Besides, Torchlight is by far not the only game to borrow elements from Blizzard's masterpiece, and most of them have done far worse than what Runic Games has delivered.

Torchlight

Even though Torchlight is a praiseworthy effort from a relatively small studio working with mostly open-source technologies, the game is not without flaws; albeit minor ones. The biggest gripe I have with the same is the way in with it handles summoned companions. There is no indication of the minion's health and it is often very difficult to visually distinguish the summoned creatures from enemies. Also, picking up the good stuff from the pile of enemy drops is often a cumbersome process as the items are tightly clustered together. In an otherwise tight game, these are surprisingly conspicuous oversights.
And then there is a total lack of multiplayer support that is sorely missed. Since this game is meant to be a precursor to an MMORPG based in the same universe, it is strictly single-player. However, the game is supposedly very mod-friendly and to support that Runic Games has recently made the game creation toolset available to public. So, all hope is not lost and maybe we can count on the game’s community to add multiplayer support, sometime in the future.
Torchlight is a great game and at least in my books, a formidable contender for game of the year. The cherry, on the icing, on the cake is the delectable price—the game is on limited sale till the January 4th 2010, for a price tag of little under USD 10.00. Ordinarily, the game retails at USD 19.99, which for my money is still a pretty sweet deal.

Torchlight

Rating: 9.0/10
Details
Genre: Action Role Playing Game
Studio: Runic Games
Publisher: Runic Games
Platforms: PC
Price*: USD 19.99
*Torchlight is currently priced at USD 9.95 until January 4th 2010

System Requirements
Windows XP or later, x86-compatible 800MHz processor, 512MB of RAM, 400MB Hard Drive space, DirectX-compatible 3D graphics with at least 64MB of addressable memory (such as an ATI Radeon 7200, NVIDIA GeForce 2, or Intel GMA 950).
An Internet connection is required to download the game and activate your installation.

Torchlight